Creature Type
Every creature, including every player character, has a tag in the rules that identifies the type of creature it is. Most player characters are of the Humanoid type. These are the game's creature types:
- Aberrations are utterly alien beings such as aboleths, beholders, flumphs, and mind flayers, with ties to the Far Realm
- Beasts are non-Humanoid natural creatures, like horses and wolves, as well as most giant animals.
- Celestials are magical creatures, such as angels and pegasi, with ties to Haven.
- Constructs are magically created creatures such as homunculi, golems, and shield guardians.
- Dragons are scaly beings of ancient origin, such as red dragons and wyverns.
- Elementals are beings from the Elemental Planes, such as efreet and water elementals.
- Fey are creatures tied to the Feywild or the forces of nature, such as dryads, goblins, and pixies.
- Fiends are creatures tied to the Abyss and Nine Hells, such as balors and hell hounds.
- Giants are towering beings with humanlike shapes, like cyclopes, fire giants, and trolls.
- Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.
- Monstrosities are unnatural creatures with strange origins, such as mimics and owlbears.
- Oozes are gelatinous creatures, including black puddings and blobs of annihilation.
- Plants are sentient vegetation and fungal monsters, such as myconids, shambling mounds, and treants.
- Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.
The types don't have rules themselves, but some rules in the game affect creatures of certain types in different ways.